4/17/2023 0 Comments Hawkmoon destiny 2So, given that the Harbinger is going into the DCV, players wonder if they'll be able to obtain Hawkmoon differently. Hawkmoon is a unique Exotic since it's one of just two weapons that drops random perks. However, unlike other Exotic guns that rely on RNG, players could easily do the Harbinger mission to get their hands on the Hawkmoon weapon. Just don't expect to idly two-tap Guardians like the original model could.This means that after 22nd February, players will lose access to the only way to grind for unique exotic weapons, including the Hawkmoon Hand Cannon. That said, it feels to shoot nice out of the box. Hawkmoon is the first and only Exotic weapon to feature random rolls, and the right perk could add a lot to the weapon's performance, especially standouts like rangefinder and killing wind. We're still waiting on the designated mission that drops duplicate Hawkmoons, so for now focus on getting used to the base roll and feeling out which stats you might want to boost with other perks. Not only that, after you obtain one Destiny 2 Hawkmoon via the quest, future Hawkmoon drops will come with random rolls. This Exotic hand cannon gains stacks of Paracausal Shot each time you land a precision hit or get a kill, and the final round of each magazine deals bonus damage based on how many stacks you have. It uses the same mechanics as the previous boss: kill glowing Taken, grab orbs, and throw them at the boss to strip its shield. You might want to put on a sword to swing over to hard-to-reach platforms, but otherwise, you can just follow the prompts until you reach the final boss. This is the most straightforward of them all apart from some slightly finicky platforming, so again, we won't spoil what's to come. With that done, it's time for one more unique mission. Let Loose Thy Talons - The Crow and the Hawk mission Legend Lost Sectors are best for solo players, while Nightfalls will work well with a group, especially because you can farm checkpoints. This is the longest step in this quest: you can either kill 200 players in the Crucible, or around 34 Champion enemies in either high-tier Lost Sectors or Nightfall Strikes. Let Loose Thy Talons - Kill Champions or Guardians We got turned around at the final boss a bit – which you have to weaken by hitting it with orbs dropped by glowing Taken – so if you find yourself missing a feather at the end, try checking at the top of the silo before the final boss. The path is pretty linear, so just keep your head on a swivel and watch for feathers. Thankfully, unlike before, the feathers inside will be marked for you, so this is pretty straightforward. ![]() The mission will be marked on your map and will also challenge you to find some feathers. Now it's time for another mission in the EDZ, this time located near the main spawn point. Let Loose Thy Talons - Investigate the Coordinates mission You can make orbs using a fully masterwork weapon or with a good roaming Super, and you can kill enemies anywhere in the game. You get points for making them and picking them up, so try to do both whenever possible. Next you'll need to generate and collect Orbs of Power. Let Loose Thy Talons - Generate and collect Orbs of Power Just follow Crow's directions and deal with Taken as they come. ![]() This mission starts in the Sludge Lost Sector and leads into a small new area filled with Taken. Let Loose Thy Talons - Cry from Beyond MissionĬollecting all the Hawkmoon feathers will unlock a new subquest called Let Loose Thy Talons, and it starts with a unique mission in the EDZ. Follow this path until you reach the Shrine of Oryx, and grab the feather in the back of the room. Look for the mechanical looking room with a giant circular path in the back – the same one you took in the Season of the Hunt opening mission. Follow the Hive architecture downward until you reach a big room with a giant crystal chandelier and multiple branching paths. Once you're there, head straight back to the busted research station and into the Hive entrance. Land next to Eris Morn on the Moon and head left into Archer's Line.
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